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Playing Super Hexagon feels like I’m playing Bit.TRIP again. The most difficult thing in the game is not the reaction time nor the spinning camera, but more the limits of my dexterity. Eventually I get some “muscle memory”, but with some of the patterns in the game I need to execute movements with a precise rhythm in my actions. Of course, I tend to place the music in the back of my mind and try to memorize, with trial and error, what should be this rhythm.

Well, the music was the whole hint. Like Bit.TRIP Runner, all movements can be timed exactly with the music as a guide, rather than active memory should be consciously fighting against. Yes, it still pushes me to my dexterity limits (and hand cramps), but instead of fighting some patterns with a rush of adrenaline, I just have to go with the “intuitive” flow that the music is guiding me through.

As a result, I beat all my time records in the game in one sitting yesterday. Even today I beat my record on the 5th (of 6) levels. This may be one of the few games where, in the end, I might fairly never be able to complete, and that’s a rare thing to lose at a game and not feel frustrated one bit.

Published on October 25, 2012 at 21:20 EDT

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